Detect WebVR Support with JavaScript
It's been two years since I was heavily involved with WebVR at Mozilla but, despite not contributing every day, I can see VR making leaps and bounds, from Firefox making an increased effort to Chrome pushing VR and Oculus and HTC (Vive) improving their offerings. Native games are getting better but, more importantly, browsers are getting faster and three.js and aframe are empowering incredible VR experiences with JavaScript.
Before you can serve up VR experiences, however, you need to ensure the browser supports VR experiences. To do so, you need to ensure navigator.getVRDisplays
is available:
const supportsVR = 'getVRDisplays' in navigator;
if (supportsVR) {
navigator.getVRDisplays().then(function(displays) {
// ... Load VR experience
});
}
else {
// ... Show "you need {x} browser" message
}
If navigator.getVRDisplays
is present, it's likely that the browser supports VR and AR experiences.
Virtual reality and augmented reality have the potential to change the world and enrich lives. Learning how to code VR experiences will get you ahead of the curve, and as always, coding those experiences for the browser will break down the barrier of entry!
It's no secret that Facebook has become a major traffic driver for all types of websites. Nowadays even large corporations steer consumers toward their Facebook pages instead of the corporate websites directly. And of course there are Facebook "Like" and "Recommend" widgets on every website. One...
I get asked loads of questions every day but I'm always surprised that they're rarely questions about code or even tech -- many of the questions I get are more about non-dev stuff like what my office is like, what software I use, and oftentimes...
Context menus, used in the right type of web application, can be invaluable. They provide shortcut methods to different functionality within the application and, with just a right click, they are readily available. Dojo's Dijit frameworks provides an easy way to create stylish, flexible context...
While I'm not a huge sIFR advocate I can understand its allure. A customer recently asked us to implement sIFR on their website but I ran into a problem: the sIFR headings wouldn't print because they were Flash objects. Here's how to fix...
Looks like
is deprecated and should not be used any more. Oculus Quest 2 does not implement it, so it can’t really be relied on: https://discourse.threejs.org/t/navigator-getvrdisplays-not-working-on-oculus-quest-browser/23273